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  204. <h1>ZooKeeper Recipes and Solutions</h1>
  205. <div id="minitoc-area">
  206. <ul class="minitoc">
  207. <li>
  208. <a href="#ch_recipes">A Guide to Creating Higher-level Constructs with ZooKeeper</a>
  209. <ul class="minitoc">
  210. <li>
  211. <a href="#sc_outOfTheBox">Out of the Box Applications: Name Service, Configuration, Group
  212. Membership</a>
  213. </li>
  214. <li>
  215. <a href="#sc_recipes_eventHandles">Barriers</a>
  216. <ul class="minitoc">
  217. <li>
  218. <a href="#sc_doubleBarriers">Double Barriers</a>
  219. </li>
  220. </ul>
  221. </li>
  222. <li>
  223. <a href="#sc_recipes_Queues">Queues</a>
  224. <ul class="minitoc">
  225. <li>
  226. <a href="#sc_recipes_priorityQueues">Priority Queues</a>
  227. </li>
  228. </ul>
  229. </li>
  230. <li>
  231. <a href="#sc_recipes_Locks">Locks</a>
  232. <ul class="minitoc">
  233. <li>
  234. <a href="#Shared+Locks">Shared Locks</a>
  235. </li>
  236. <li>
  237. <a href="#sc_recoverableSharedLocks">Recoverable Shared Locks</a>
  238. </li>
  239. </ul>
  240. </li>
  241. <li>
  242. <a href="#sc_recipes_twoPhasedCommit">Two-phased Commit</a>
  243. </li>
  244. <li>
  245. <a href="#sc_leaderElection">Leader Election</a>
  246. </li>
  247. </ul>
  248. </li>
  249. </ul>
  250. </div>
  251. <a name="N10009"></a><a name="ch_recipes"></a>
  252. <h2 class="h3">A Guide to Creating Higher-level Constructs with ZooKeeper</h2>
  253. <div class="section">
  254. <p>In this article, you'll find guidelines for using
  255. ZooKeeper to implement higher order functions. All of them are conventions
  256. implemented at the client and do not require special support from
  257. ZooKeeper. Hopfully the community will capture these conventions in client-side libraries
  258. to ease their use and to encourage standardization.</p>
  259. <p>One of the most interesting things about ZooKeeper is that even
  260. though ZooKeeper uses <em>asynchronous</em> notifications, you
  261. can use it to build <em>synchronous</em> consistency
  262. primitives, such as queues and locks. As you will see, this is possible
  263. because ZooKeeper imposes an overall order on updates, and has mechanisms
  264. to expose this ordering.</p>
  265. <p>Note that the recipes below attempt to employ best practices. In
  266. particular, they avoid polling, timers or anything else that would result
  267. in a "herd effect", causing bursts of traffic and limiting
  268. scalability.</p>
  269. <p>There are many useful functions that can be imagined that aren't
  270. included here - revocable read-write priority locks, as just one example.
  271. And some of the constructs mentioned here - locks, in particular -
  272. illustrate certain points, even though you may find other constructs, such
  273. as event handles or queues, a more practical means of performing the same
  274. function. In general, the examples in this section are designed to
  275. stimulate thought.</p>
  276. <a name="N10021"></a><a name="sc_outOfTheBox"></a>
  277. <h3 class="h4">Out of the Box Applications: Name Service, Configuration, Group
  278. Membership</h3>
  279. <p>Name service and configuration are two of the primary applications
  280. of ZooKeeper. These two functions are provided directly by the ZooKeeper
  281. API.</p>
  282. <p>Another function directly provided by ZooKeeper is <em>group
  283. membership</em>. The group is represented by a node. Members of the
  284. group create ephemeral nodes under the group node. Nodes of the members
  285. that fail abnormally will be removed automatically when ZooKeeper detects
  286. the failure.</p>
  287. <a name="N10031"></a><a name="sc_recipes_eventHandles"></a>
  288. <h3 class="h4">Barriers</h3>
  289. <p>Distributed systems use <em>barriers</em>
  290. to block processing of a set of nodes until a condition is met
  291. at which time all the nodes are allowed to proceed. Barriers are
  292. implemented in ZooKeeper by designating a barrier node. The
  293. barrier is in place if the barrier node exists. Here's the
  294. pseudo code:</p>
  295. <ol>
  296. <li>
  297. <p>Client calls the ZooKeeper API's <strong>exists()</strong> function on the barrier node, with
  298. <em>watch</em> set to true.</p>
  299. </li>
  300. <li>
  301. <p>If <strong>exists()</strong> returns false, the
  302. barrier is gone and the client proceeds</p>
  303. </li>
  304. <li>
  305. <p>Else, if <strong>exists()</strong> returns true,
  306. the clients wait for a watch event from ZooKeeper for the barrier
  307. node.</p>
  308. </li>
  309. <li>
  310. <p>When the watch event is triggered, the client reissues the
  311. <strong>exists( )</strong> call, again waiting until
  312. the barrier node is removed.</p>
  313. </li>
  314. </ol>
  315. <a name="N10067"></a><a name="sc_doubleBarriers"></a>
  316. <h4>Double Barriers</h4>
  317. <p>Double barriers enable clients to synchronize the beginning and
  318. the end of a computation. When enough processes have joined the barrier,
  319. processes start their computation and leave the barrier once they have
  320. finished. This recipe shows how to use a ZooKeeper node as a
  321. barrier.</p>
  322. <p>The pseudo code in this recipe represents the barrier node as
  323. <em>b</em>. Every client process <em>p</em>
  324. registers with the barrier node on entry and unregisters when it is
  325. ready to leave. A node registers with the barrier node via the <strong>Enter</strong> procedure below, it waits until
  326. <em>x</em> client process register before proceeding with
  327. the computation. (The <em>x</em> here is up to you to
  328. determine for your system.)</p>
  329. <table class="ForrestTable" cellspacing="1" cellpadding="4">
  330. <tr>
  331. <td><strong>Enter</strong></td>
  332. <td><strong>Leave</strong></td>
  333. </tr>
  334. <tr>
  335. <td>
  336. <ol>
  337. <li>
  338. <p>Create a name <em><em>n</em> =
  339. <em>b</em>+&ldquo;/&rdquo;+<em>p</em></em>
  340. </p>
  341. </li>
  342. <li>
  343. <p>Set watch: <strong>exists(<em>b</em> + &lsquo;&lsquo;/ready&rsquo;&rsquo;,
  344. true)</strong>
  345. </p>
  346. </li>
  347. <li>
  348. <p>Create child: <strong>create(
  349. <em>n</em>, EPHEMERAL)</strong>
  350. </p>
  351. </li>
  352. <li>
  353. <p>
  354. <strong>L = getChildren(b,
  355. false)</strong>
  356. </p>
  357. </li>
  358. <li>
  359. <p>if fewer children in L than<em>
  360. x</em>, wait for watch event</p>
  361. </li>
  362. <li>
  363. <p>else <strong>create(b + &lsquo;&lsquo;/ready&rsquo;&rsquo;,
  364. REGULAR)</strong>
  365. </p>
  366. </li>
  367. </ol>
  368. </td>
  369. <td>
  370. <ol>
  371. <li>
  372. <p>
  373. <strong>L = getChildren(b,
  374. false)</strong>
  375. </p>
  376. </li>
  377. <li>
  378. <p>if no children, exit</p>
  379. </li>
  380. <li>
  381. <p>if <em>p</em> is only process node in
  382. L, delete(n) and exit</p>
  383. </li>
  384. <li>
  385. <p>if <em>p</em> is the lowest process
  386. node in L, wait on highest process node in P</p>
  387. </li>
  388. <li>
  389. <p>else <strong>delete(<em>n</em>) </strong>if
  390. still exists and wait on lowest process node in L</p>
  391. </li>
  392. <li>
  393. <p>goto 1</p>
  394. </li>
  395. </ol>
  396. </td>
  397. </tr>
  398. </table>
  399. <p>On entering, all processes watch on a ready node and
  400. create an ephemeral node as a child of the barrier node. Each process
  401. but the last enters the barrier and waits for the ready node to appear
  402. at line 5. The process that creates the xth node, the last process, will
  403. see x nodes in the list of children and create the ready node, waking up
  404. the other processes. Note that waiting processes wake up only when it is
  405. time to exit, so waiting is efficient.
  406. </p>
  407. <p>On exit, you can't use a flag such as <em>ready</em>
  408. because you are watching for process nodes to go away. By using
  409. ephemeral nodes, processes that fail after the barrier has been entered
  410. do not prevent correct processes from finishing. When processes are
  411. ready to leave, they need to delete their process nodes and wait for all
  412. other processes to do the same.</p>
  413. <p>Processes exit when there are no process nodes left as children of
  414. <em>b</em>. However, as an efficiency, you can use the
  415. lowest process node as the ready flag. All other processes that are
  416. ready to exit watch for the lowest existing process node to go away, and
  417. the owner of the lowest process watches for any other process node
  418. (picking the highest for simplicity) to go away. This means that only a
  419. single process wakes up on each node deletion except for the last node,
  420. which wakes up everyone when it is removed.</p>
  421. <a name="N1011A"></a><a name="sc_recipes_Queues"></a>
  422. <h3 class="h4">Queues</h3>
  423. <p>Distributed queues are a common data structure. To implement a
  424. distributed queue in ZooKeeper, first designate a znode to hold the queue,
  425. the queue node. The distributed clients put something into the queue by
  426. calling create() with a pathname ending in "queue-", with the
  427. <em>sequence</em> and <em>ephemeral</em> flags in
  428. the create() call set to true. Because the <em>sequence</em>
  429. flag is set, the new pathnames will have the form
  430. _path-to-queue-node_/queue-X, where X is a monotonic increasing number. A
  431. client that wants to be remove from the queue calls ZooKeeper's <strong>getChildren( )</strong> function, with
  432. <em>watch</em> set to true on the queue node, and begins
  433. processing nodes with the lowest number. The client does not need to issue
  434. another <strong>getChildren( )</strong> until it exhausts
  435. the list obtained from the first <strong>getChildren(
  436. )</strong> call. If there are are no children in the queue node, the
  437. reader waits for a watch notification to check to queue again.</p>
  438. <a name="N10138"></a><a name="sc_recipes_priorityQueues"></a>
  439. <h4>Priority Queues</h4>
  440. <p>To implement a priority queue, you need only make two simple
  441. changes to the generic <a href="#sc_recipes_Queues">queue
  442. recipe</a> . First, to add to a queue, the pathname ends with
  443. "queue-YY" where YY is the priority of the element with lower numbers
  444. representing higher priority (just like UNIX). Second, when removing
  445. from the queue a client uses an up-to-date children list meaning that
  446. the client will invalidate previously obtained children lists if a watch
  447. notification triggers for the queue node.</p>
  448. <a name="N10147"></a><a name="sc_recipes_Locks"></a>
  449. <h3 class="h4">Locks</h3>
  450. <p>Fully distributed locks that are globally synchronous, meaning at
  451. any snapshot in time no two clients think they hold the same lock. These
  452. can be implemented using ZooKeeeper. As with priority queues, first define
  453. a lock node.</p>
  454. <p>Clients wishing to obtain a lock do the following:</p>
  455. <ol>
  456. <li>
  457. <p>Call <strong>create( )</strong> with a pathname
  458. of "_locknode_/lock-" and the <em>sequence</em> and
  459. <em>ephemeral</em> flags set.</p>
  460. </li>
  461. <li>
  462. <p>Call <strong>getChildren( )</strong> on the lock
  463. node <em>without</em> setting the watch flag (this is
  464. important to avoid the herd effect).</p>
  465. </li>
  466. <li>
  467. <p>If the pathname created in step <strong>1</strong> has the lowest sequence number suffix, the
  468. client has the lock and the client exits the protocol.</p>
  469. </li>
  470. <li>
  471. <p>The client calls <strong>exists( )</strong> with
  472. the watch flag set on the path in the lock directory with the next
  473. lowest sequence number.</p>
  474. </li>
  475. <li>
  476. <p>if <strong>exists( )</strong> returns false, go
  477. to step <strong>2</strong>. Otherwise, wait for a
  478. notification for the pathname from the previous step before going to
  479. step <strong>2</strong>.</p>
  480. </li>
  481. </ol>
  482. <p>The unlock protocol is very simple: clients wishing to release a
  483. lock simply delete the node they created in step 1.</p>
  484. <p>Here are a few things to notice:</p>
  485. <ul>
  486. <li>
  487. <p>The removal of a node will only cause one client to wake up
  488. since each node is watched by exactly one client. In this way, you
  489. avoid the herd effect.</p>
  490. </li>
  491. </ul>
  492. <ul>
  493. <li>
  494. <p>There is no polling or timeouts.</p>
  495. </li>
  496. </ul>
  497. <ul>
  498. <li>
  499. <p>Because of the way you implement locking, it is easy to see the
  500. amount of lock contention, break locks, debug locking problems,
  501. etc.</p>
  502. </li>
  503. </ul>
  504. <a name="N101B3"></a><a name="Shared+Locks"></a>
  505. <h4>Shared Locks</h4>
  506. <p>You can implement shared locks by with a few changes to the lock
  507. protocol:</p>
  508. <table class="ForrestTable" cellspacing="1" cellpadding="4">
  509. <tr>
  510. <td><strong>Obtaining a read
  511. lock:</strong></td>
  512. <td><strong>Obtaining a write
  513. lock:</strong></td>
  514. </tr>
  515. <tr>
  516. <td>
  517. <ol>
  518. <li>
  519. <p>Call <strong>create( )</strong> to
  520. create a node with pathname
  521. "<span class="codefrag filename">_locknode_/read-</span>". This is the
  522. lock node use later in the protocol. Make sure to set both
  523. the <em>sequence</em> and
  524. <em>ephemeral</em> flags.</p>
  525. </li>
  526. <li>
  527. <p>Call <strong>getChildren( )</strong>
  528. on the lock node <em>without</em> setting the
  529. <em>watch</em> flag - this is important, as it
  530. avoids the herd effect.</p>
  531. </li>
  532. <li>
  533. <p>If there are no children with a pathname starting
  534. with "<span class="codefrag filename">write-</span>" and having a lower
  535. sequence number than the node created in step <strong>1</strong>, the client has the lock and can
  536. exit the protocol. </p>
  537. </li>
  538. <li>
  539. <p>Otherwise, call <strong>exists(
  540. )</strong>, with <em>watch</em> flag, set on
  541. the node in lock directory with pathname staring with
  542. "<span class="codefrag filename">write-</span>" having the next lowest
  543. sequence number.</p>
  544. </li>
  545. <li>
  546. <p>If <strong>exists( )</strong>
  547. returns <em>false</em>, goto step <strong>2</strong>.</p>
  548. </li>
  549. <li>
  550. <p>Otherwise, wait for a notification for the pathname
  551. from the previous step before going to step <strong>2</strong>
  552. </p>
  553. </li>
  554. </ol>
  555. </td>
  556. <td>
  557. <ol>
  558. <li>
  559. <p>Call <strong>create( )</strong> to
  560. create a node with pathname
  561. "<span class="codefrag filename">_locknode_/write-</span>". This is the
  562. lock node spoken of later in the protocol. Make sure to
  563. set both <em>sequence</em> and
  564. <em>ephemeral</em> flags.</p>
  565. </li>
  566. <li>
  567. <p>Call <strong>getChildren( )
  568. </strong> on the lock node <em>without</em>
  569. setting the <em>watch</em> flag - this is
  570. important, as it avoids the herd effect.</p>
  571. </li>
  572. <li>
  573. <p>If there are no children with a lower sequence
  574. number than the node created in step <strong>1</strong>, the client has the lock and the
  575. client exits the protocol.</p>
  576. </li>
  577. <li>
  578. <p>Call <strong>exists( ),</strong>
  579. with <em>watch</em> flag set, on the node with
  580. the pathname that has the next lowest sequence
  581. number.</p>
  582. </li>
  583. <li>
  584. <p>If <strong>exists( )</strong>
  585. returns <em>false</em>, goto step <strong>2</strong>. Otherwise, wait for a
  586. notification for the pathname from the previous step
  587. before going to step <strong>2</strong>.</p>
  588. </li>
  589. </ol>
  590. </td>
  591. </tr>
  592. </table>
  593. <div class="note">
  594. <div class="label">Note</div>
  595. <div class="content">
  596. <p>It might appear that this recipe creates a herd effect:
  597. when there is a large group of clients waiting for a read
  598. lock, and all getting notified more or less simultaneously
  599. when the "<span class="codefrag filename">write-</span>" node with the lowest
  600. sequence number is deleted. In fact. that's valid behavior:
  601. as all those waiting reader clients should be released since
  602. they have the lock. The herd effect refers to releasing a
  603. "herd" when in fact only a single or a small number of
  604. machines can proceed.
  605. </p>
  606. </div>
  607. </div>
  608. <a name="N1027F"></a><a name="sc_recoverableSharedLocks"></a>
  609. <h4>Recoverable Shared Locks</h4>
  610. <p>With minor modifications to the Shared Lock protocol, you make
  611. shared locks revocable by modifying the shared lock protocol:</p>
  612. <p>In step <strong>1</strong>, of both obtain reader
  613. and writer lock protocols, call <strong>getData(
  614. )</strong> with <em>watch</em> set, immediately after the
  615. call to <strong>create( )</strong>. If the client
  616. subsequently receives notification for the node it created in step
  617. <strong>1</strong>, it does another <strong>getData( )</strong> on that node, with
  618. <em>watch</em> set and looks for the string "unlock", which
  619. signals to the client that it must release the lock. This is because,
  620. according to this shared lock protocol, you can request the client with
  621. the lock give up the lock by calling <strong>setData()
  622. </strong> on the lock node, writing "unlock" to that node.</p>
  623. <p>Note that this protocol requires the lock holder to consent to
  624. releasing the lock. Such consent is important, especially if the lock
  625. holder needs to do some processing before releasing the lock. Of course
  626. you can always implement <em>Revocable Shared Locks with Freaking
  627. Laser Beams</em> by stipulating in your protocol that the revoker
  628. is allowed to delete the lock node if after some length of time the lock
  629. isn't deleted by the lock holder.</p>
  630. <a name="N102AB"></a><a name="sc_recipes_twoPhasedCommit"></a>
  631. <h3 class="h4">Two-phased Commit</h3>
  632. <p>A two-phase commit protocol is an algorithm that lets all clients in
  633. a distributed system agree either to commit a transaction or abort.</p>
  634. <p>In ZooKeeper, you can implement a two-phased commit by having a
  635. coordinator create a transaction node, say "/app/Tx", and one child node
  636. per participating site, say "/app/Tx/s_i". When coordinator creates the
  637. child node, it leaves the content undefined. Once each site involved in
  638. the transaction receives the transaction from the coordinator, the site
  639. reads each child node and sets a watch. Each site then processes the query
  640. and votes "commit" or "abort" by writing to its respective node. Once the
  641. write completes, the other sites are notified, and as soon as all sites
  642. have all votes, they can decide either "abort" or "commit". Note that a
  643. node can decide "abort" earlier if some site votes for "abort".</p>
  644. <p>An interesting aspect of this implementation is that the only role
  645. of the coordinator is to decide upon the group of sites, to create the
  646. ZooKeeper nodes, and to propagate the transaction to the corresponding
  647. sites. In fact, even propagating the transaction can be done through
  648. ZooKeeper by writing it in the transaction node.</p>
  649. <p>There are two important drawbacks of the approach described above.
  650. One is the message complexity, which is O(n&sup2;). The second is the
  651. impossibility of detecting failures of sites through ephemeral nodes. To
  652. detect the failure of a site using ephemeral nodes, it is necessary that
  653. the site create the node.</p>
  654. <p>To solve the first problem, you can have only the coordinator
  655. notified of changes to the transaction nodes, and then notify the sites
  656. once coordinator reaches a decision. Note that this approach is scalable,
  657. but it's is slower too, as it requires all communication to go through the
  658. coordinator.</p>
  659. <p>To address the second problem, you can have the coordinator
  660. propagate the transaction to the sites, and have each site creating its
  661. own ephemeral node.</p>
  662. <a name="N102C4"></a><a name="sc_leaderElection"></a>
  663. <h3 class="h4">Leader Election</h3>
  664. <p>A simple way of doing leader election with ZooKeeper is to use the
  665. <strong>SEQUENCE|EPHEMERAL</strong> flags when creating
  666. znodes that represent "proposals" of clients. The idea is to have a znode,
  667. say "/election", such that each znode creates a child znode "/election/n_"
  668. with both flags SEQUENCE|EPHEMERAL. With the sequence flag, ZooKeeper
  669. automatically appends a sequence number that is greater that any one
  670. previously appended to a child of "/election". The process that created
  671. the znode with the smallest appended sequence number is the leader.
  672. </p>
  673. <p>That's not all, though. It is important to watch for failures of the
  674. leader, so that a new client arises as the new leader in the case the
  675. current leader fails. A trivial solution is to have all application
  676. processes watching upon the current smallest znode, and checking if they
  677. are the new leader when the smallest znode goes away (note that the
  678. smallest znode will go away if the leader fails because the node is
  679. ephemeral). But this causes a herd effect: upon of failure of the current
  680. leader, all other processes receive a notification, and execute
  681. getChildren on "/election" to obtain the current list of children of
  682. "/election". If the number of clients is large, it causes a spike on the
  683. number of operations that ZooKeeper servers have to process. To avoid the
  684. herd effect, it is sufficient to watch for the next znode down on the
  685. sequence of znodes. If a client receives a notification that the znode it
  686. is watching is gone, then it becomes the new leader in the case that there
  687. is no smaller znode. Note that this avoids the herd effect by not having
  688. all clients watching the same znode. </p>
  689. <p>Here's the pseudo code:</p>
  690. <p>Let ELECTION be a path of choice of the application. To volunteer to
  691. be a leader: </p>
  692. <ol>
  693. <li>
  694. <p>Create znode z with path "ELECTION/n_" with both SEQUENCE and
  695. EPHEMERAL flags;</p>
  696. </li>
  697. <li>
  698. <p>Let C be the children of "ELECTION", and i be the sequence
  699. number of z;</p>
  700. </li>
  701. <li>
  702. <p>Watch for changes on "ELECTION/n_j", where j is the smallest
  703. sequence number such that j &lt; i and n_j is a znode in C;</p>
  704. </li>
  705. </ol>
  706. <p>Upon receiving a notification of znode deletion: </p>
  707. <ol>
  708. <li>
  709. <p>Let C be the new set of children of ELECTION; </p>
  710. </li>
  711. <li>
  712. <p>If z is the smallest node in C, then execute leader
  713. procedure;</p>
  714. </li>
  715. <li>
  716. <p>Otherwise, watch for changes on "ELECTION/n_j", where j is the
  717. smallest sequence number such that j &lt; i and n_j is a znode in C;
  718. </p>
  719. </li>
  720. </ol>
  721. <p>Note that the znode having no preceding znode on the list of
  722. children does not imply that the creator of this znode is aware that it is
  723. the current leader. Applications may consider creating a separate to znode
  724. to acknowledge that the leader has executed the leader procedure. </p>
  725. </div>
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