/**
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/**
 * These .proto interfaces are private and stable.
 * Please see http://wiki.apache.org/hadoop/Compatibility
 * for what changes are allowed for a *stable* .proto interface.
 */

option java_package = "org.apache.hadoop.ipc.protobuf";
option java_outer_classname = "RpcHeaderProtos";
option java_generate_equals_and_hash = true;
package hadoop.common;

/**
 * This is the rpc request header. It is sent with every rpc call.
 * 
 * The format of RPC call is as follows:
 * +--------------------------------------------------------------+
 * | Rpc length in bytes (4 bytes int) sum of next two parts      |
 * +--------------------------------------------------------------+
 * | RpcRequestHeaderProto - serialized delimited ie has len      |
 * +--------------------------------------------------------------+
 * | RpcRequest The actual rpc request                            |
 * | This request is serialized based on RpcKindProto             |
 * +--------------------------------------------------------------+
 *
 */

/**
 * RpcKind determine the rpcEngine and the serialization of the rpc request
 */
enum RpcKindProto {
  RPC_BUILTIN          = 0;  // Used for built in calls by tests
  RPC_WRITABLE         = 1;  // Use WritableRpcEngine 
  RPC_PROTOCOL_BUFFER  = 2;  // Use ProtobufRpcEngine
}


   
/**
 * Used to pass through the information necessary to continue
 * a trace after an RPC is made. All we need is the traceid
 * (so we know the overarching trace this message is a part of), and
 * the id of the current span when this message was sent, so we know
 * what span caused the new span we will create when this message is received.
 */
message RPCTraceInfoProto {
  optional int64 traceId = 1;
  optional int64 parentId = 2;
}

message RpcRequestHeaderProto { // the header for the RpcRequest
  enum OperationProto {
    RPC_FINAL_PACKET        = 0; // The final RPC Packet
    RPC_CONTINUATION_PACKET = 1; // not implemented yet
    RPC_CLOSE_CONNECTION     = 2; // close the rpc connection
  }

  optional RpcKindProto rpcKind = 1;
  optional OperationProto rpcOp = 2;
  required sint32 callId = 3; // a sequence number that is sent back in response
  required bytes clientId = 4; // Globally unique client ID
  // clientId + callId uniquely identifies a request
  // retry count, 1 means this is the first retry
  optional sint32 retryCount = 5 [default = -1];
  optional RPCTraceInfoProto traceInfo = 6; // tracing info
}



/**
 * Rpc Response Header
 * +------------------------------------------------------------------+
 * | Rpc total response length in bytes (4 bytes int)                 |
 * |  (sum of next two parts)                                         |
 * +------------------------------------------------------------------+
 * | RpcResponseHeaderProto - serialized delimited ie has len         |
 * +------------------------------------------------------------------+
 * | if request is successful:                                        |
 * |   - RpcResponse -  The actual rpc response  bytes follow         |
 * |     the response header                                          |
 * |     This response is serialized based on RpcKindProto            |
 * | if request fails :                                               |
 * |   The rpc response header contains the necessary info            |
 * +------------------------------------------------------------------+
 *
 * Note that rpc response header is also used when connection setup fails. 
 * Ie the response looks like a rpc response with a fake callId.
 */
message RpcResponseHeaderProto {
  /**
    * 
    * RpcStastus - success or failure
    * The reponseHeader's errDetail,  exceptionClassName and errMsg contains
    * further details on the error
    **/

  enum RpcStatusProto {
   SUCCESS = 0;  // RPC succeeded
   ERROR = 1;    // RPC or error - connection left open for future calls
   FATAL = 2;    // Fatal error - connection closed
  }

  enum RpcErrorCodeProto {

   // Non-fatal Rpc error - connection left open for future rpc calls
   ERROR_APPLICATION = 1;      // RPC Failed - rpc app threw exception
   ERROR_NO_SUCH_METHOD = 2;   // Rpc error - no such method
   ERROR_NO_SUCH_PROTOCOL = 3; // Rpc error - no such protocol
   ERROR_RPC_SERVER  = 4;      // Rpc error on server side
   ERROR_SERIALIZING_RESPONSE = 5; // error serializign response
   ERROR_RPC_VERSION_MISMATCH = 6; // Rpc protocol version mismatch


   // Fatal Server side Rpc error - connection closed
   FATAL_UNKNOWN = 10;                   // unknown Fatal error
   FATAL_UNSUPPORTED_SERIALIZATION = 11; // IPC layer serilization type invalid
   FATAL_INVALID_RPC_HEADER = 12;        // fields of RpcHeader are invalid
   FATAL_DESERIALIZING_REQUEST = 13;     // could not deserilize rpc request
   FATAL_VERSION_MISMATCH = 14;          // Ipc Layer version mismatch
   FATAL_UNAUTHORIZED = 15;              // Auth failed
  }

  required uint32 callId = 1; // callId used in Request
  required RpcStatusProto status = 2;
  optional uint32 serverIpcVersionNum = 3; // Sent if success or fail
  optional string exceptionClassName = 4;  // if request fails
  optional string errorMsg = 5;  // if request fails, often contains strack trace
  optional RpcErrorCodeProto errorDetail = 6; // in case of error
  optional bytes clientId = 7; // Globally unique client ID
  optional sint32 retryCount = 8 [default = -1];
}

message RpcSaslProto {
  enum SaslState {
    SUCCESS   = 0;
    NEGOTIATE = 1;
    INITIATE  = 2;
    CHALLENGE = 3;
    RESPONSE  = 4;
    WRAP = 5;
  }
  
  message SaslAuth {
    required string method    = 1;
    required string mechanism = 2;
    optional string protocol  = 3;
    optional string serverId  = 4;
    optional bytes  challenge = 5;
  }

  optional uint32 version  = 1;  
  required SaslState state = 2;
  optional bytes token     = 3;
  repeated SaslAuth auths  = 4;
}
